FORGE. BaseObject

new BaseObject(className)

Most of the ForgeJS objects extends FORGE.BaseObject.
Its main purpose is to name objects with a class name (a type) and to have a destroy method that handles an "alive" flag.
Parameters:
Name Type Description
className string The class name of the object.
Source:
To Do:
  • See if we can trace inheritance.

Members

(readonly) alive :boolean

Get the alive flag value of the object.
Type:
  • boolean
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(readonly) className :string

Get the class name of the object.
Type:
  • string
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data :*

Get and set any custom data you want to associate to this object.
Type:
  • *
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debug :boolean

Get and set the debug flag.
Type:
  • boolean
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(readonly) onDestroy :FORGE.EventDispatcher

Get the onDestroy FORGE.EventDispatcher, this event is emitted at the end of the destroy sequence.
Type:
Source:

(readonly) tags :Array

Get the tags associated to this object.
Type:
  • Array
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(readonly) uid :string

Get the uid of the object.
Type:
  • string
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warning :boolean

Get and set the warning flag.
Type:
  • boolean
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Methods

destroy()

Basic destroy method, prevent double destroy, change the alive flag.
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log(value)

Basic log method, log a string in the console if debug is enabled.
Parameters:
Name Type Description
value * The value you want to log in the console.
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warn(valuenullable)

Basic warn method, log a warn string in the console if warning is enabled.
Parameters:
Name Type Attributes Description
value string | Object <nullable>
The value you want to warn in the console.
Source:

FORGE. BaseObject

Members
Methods