FORGE. BackgroundMeshRenderer

new BackgroundMeshRenderer(viewer, target, options)

FORGE.BackgroundMeshRenderer BackgroundMeshRenderer class.
Parameters:
Name Type Description
viewer FORGE.Viewer viewer reference
target THREE.WebGLRenderTarget render target
options SceneMediaOptionsConfig the options for the cubemap
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Extends

Members

(static) DEFAULT_TEXTURE_NAME :string

Default texture name
Type:
  • string
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(readonly) alive :boolean

Get the alive flag value of the object.
Type:
  • boolean
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(readonly) className :string

Get the class name of the object.
Type:
  • string
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data :*

Get and set any custom data you want to associate to this object.
Type:
  • *
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debug :boolean

Get and set the debug flag.
Type:
  • boolean
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displayObject :string

Get/Set background renderer displayObject.
Type:
  • string
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frustum :THREE.Frustum

Get camera frustum.
Type:
  • THREE.Frustum
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(readonly) onDestroy :FORGE.EventDispatcher

Get the onDestroy FORGE.EventDispatcher, this event is emitted at the end of the destroy sequence.
Type:
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renderTarget :THREE.WebGLRenderTarget

Get background render target.
Type:
  • THREE.WebGLRenderTarget
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scene :THREE.Scene

Get background scene.
Type:
  • THREE.Scene
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(readonly) tags :Array

Get the tags associated to this object.
Type:
  • Array
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texture :string

Get background renderer texture.
Type:
  • string
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(readonly) uid :string

Get the uid of the object.
Type:
  • string
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warning :boolean

Get and set the warning flag.
Type:
  • boolean
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Methods

destroy()

Destroy sequence.
Overrides:
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isObjectInFrustum(object)

Check if some 3D object is interesecting the rendering frustum.
Parameters:
Name Type Description
object THREE.Object3D 3D object
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isObjectInScene(object)

Check if some 3D object is in the scene
Parameters:
Name Type Description
object THREE.Object3D 3D object
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log(value)

Basic log method, log a string in the console if debug is enabled.
Parameters:
Name Type Description
value * The value you want to log in the console.
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render(camera)

Render routine. Do preliminary job of specific background renderer, then summon superclass method
Parameters:
Name Type Description
camera THREE.PerspectiveCamera perspective camera
Overrides:
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setSize(size)

Update size (resolution)
Parameters:
Name Type Description
size FORGE.Size size [px]
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update()

Update routine.
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updateAfterViewChange()

Update after view change
Overrides:
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warn(valuenullable)

Basic warn method, log a warn string in the console if warning is enabled.
Parameters:
Name Type Attributes Description
value string | Object <nullable>
The value you want to warn in the console.
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FORGE. BackgroundMeshRenderer

Members
Methods