FORGE. MediaTexture

new MediaTexture(texture, locked, size)

This object stores a THREE.Texture used for multi resolutions scene. It is simplier (in terms of memory to store this object as it is tinier than a FORGE.Image. It also remove the fact that we need to create a THREE.Texture in the renderer.
Parameters:
Name Type Description
texture THREE.Texture the THREE.Texture to store
locked boolean is the texture locked (i.e. it isn't deletable)
size number the size of the texture
Source:

Members

(readonly) count :number

Get the number of times it was called.
Type:
  • number
Source:

(readonly) lastTime :number

Get the last time when it was called.
Type:
  • number
Source:

(readonly) locked :boolean

Is the texture locked ?
Type:
  • boolean
Source:

(readonly) size :number

Get the size of the texture
Type:
  • number
Source:

(readonly) texture :THREE.Texture

Get the texture.
Type:
  • THREE.Texture
Source:

Methods

destroy()

Destroy routine
Source:

FORGE. MediaTexture

Members
Methods